AI Insights · Timothy · July 2021
Top 5 Hybridcasual Games on iOS in Poland Q2 2021
Discover the performance of the top 5 hybridcasual games on iOS in Poland during Q2 2021, including trends in downloads, revenue, and active users.
In the second quarter of 2021, the top 5 hybridcasual games on iOS in Poland showed varied performance in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how each game fared during this period.
Soccer Superstar from Real Free Soccer experienced fluctuations in weekly downloads, starting with around 11.8K in late March and dropping to 872 by early May. However, the game saw a resurgence in June, peaking at approximately 3.5K downloads in the last week of the quarter. Weekly revenue remained relatively low and inconsistent, with a high of $57 in mid-April. Active users showed a similar trend, starting with 11.7K in late March, dipping to around 5.7K by late May, and then rising again to nearly 10.7K by the end of June.
Magic Tiles 3: Piano Game by Amanotes Pte. Ltd. maintained a steady performance in weekly downloads, hovering around 2K to 2.9K throughout the quarter. The game’s weekly revenue saw a gradual increase, reaching a peak of approximately $390 in late June. Active users remained relatively stable, fluctuating between 12.7K and 15.8K during Q2.
Brain Test: Tricky Puzzles from UNICO STUDIO had a mixed performance. Weekly downloads were highest at 3.5K in early May but generally ranged between 1.5K and 2.8K. Revenue peaked at $47 in late June. Active users saw a downward trend, starting at 21.4K in late March and decreasing to about 15.6K by the end of June.
Tomb of the Mask by Playgendary Limited saw consistent weekly revenue, averaging around $300, with a peak of $433 in late March. Weekly downloads varied, peaking at 2.6K in early April and dipping to around 1.1K by late June. Active users showed an upward trend, increasing from 18.6K in late March to over 23K by the end of June.
Brain Who? Tricky Riddle Tests from Teos Oyun had a volatile quarter. Weekly downloads peaked at 2.5K in late April but dropped to 380 by the end of June. Revenue remained low, with minor peaks at $23 in mid-April. Active users started at 6.4K in late March, dipped to 3.9K in mid-May, and ended the quarter at around 5K.
For more detailed insights and data, visit Sensor Tower.